Structs§
- Currency
- Currency
Unit - ESCurrency
Unit - A currency amount as produced by a reward/price behavior, before it is
resolved against the character’s wallet. Kept separate from
CurrencyUnitso behavior outputs cannot be mistaken for stored balances.
Enums§
Functions§
- check_
can_ decrease_ currencies - decrease_
currencies - force_
decrease_ currencies - from_
es_ currencies - increase_
currencies