pub struct MasterySettings {
pub shard_currency_id: CurrencyId,
pub crystal_currency_id: CurrencyId,
pub shard_bands: Vec<MasteryShardBand>,
pub crystal_chance: f64,
pub crystal_pity_clears: i64,
}Expand description
Mastery income (BAL-035): what a campaign-boss first clear pays toward the shared Class Level.
Fields§
§shard_currency_id: CurrencyId§crystal_currency_id: CurrencyId§shard_bands: Vec<MasteryShardBand>§crystal_chance: f64§crystal_pity_clears: i64Implementations§
Source§impl MasterySettings
impl MasterySettings
Sourcepub fn shards_for_clear(&self, clear: i64) -> i64
pub fn shards_for_clear(&self, clear: i64) -> i64
Shards paid by the clear-th campaign-boss FIRST clear (1-based). The
last band runs on past its own edge, so a player deeper than the
authored schedule keeps earning at its final rate instead of dropping to
nothing.
Trait Implementations§
Source§impl Clone for MasterySettings
impl Clone for MasterySettings
Source§fn clone(&self) -> MasterySettings
fn clone(&self) -> MasterySettings
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MasterySettings
impl Debug for MasterySettings
Source§impl<'de> Deserialize<'de> for MasterySettings
impl<'de> Deserialize<'de> for MasterySettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for MasterySettings
impl JsonSchema for MasterySettings
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl Serialize for MasterySettings
impl Serialize for MasterySettings
Source§impl Tsify for MasterySettings
impl Tsify for MasterySettings
const DECL: &'static str = "/**\n * Mastery income (BAL-035): what a campaign-boss first clear pays toward the\n * shared Class Level.\n */\nexport interface MasterySettings {\n shard_currency_id: CurrencyId;\n crystal_currency_id: CurrencyId;\n shard_bands: MasteryShardBand[];\n crystal_chance: number;\n crystal_pity_clears: number;\n}"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
Auto Trait Implementations§
impl Freeze for MasterySettings
impl RefUnwindSafe for MasterySettings
impl Send for MasterySettings
impl Sync for MasterySettings
impl Unpin for MasterySettings
impl UnwindSafe for MasterySettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more