Struct StoneKillDropSettings

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pub struct StoneKillDropSettings {
    pub chance: f64,
    pub trigger_share: f64,
}
Expand description

Where Trigger/Effect stones come from: enemy kills.

They used to ride the item-chest open, which was marked temporary for a reason — it tied the stone faucet to a purchased channel, so a whale opening ~26k chests a day drew two orders of magnitude more stones than a player who fought for them. The acquisition pass moved the faucet onto the kill path, where the cores currency and the law copies already live, and scaled the chance up for the rarer event (see stones_settings/_data.yaml).

Like every other per-kill payout the roll is scaled by the dead mob’s wave_share, so an inflated wave does not inflate the faucet.

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§chance: f64§trigger_share: f64

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impl Clone for StoneKillDropSettings

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fn clone(&self) -> StoneKillDropSettings

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StoneKillDropSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for StoneKillDropSettings

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<StoneKillDropSettings> for JsValue

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fn from(value: StoneKillDropSettings) -> Self

Converts to this type from the input type.
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impl FromWasmAbi for StoneKillDropSettings
where Self: DeserializeOwned,

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type Abi = <JsType as FromWasmAbi>::Abi

The Wasm ABI type that this converts from when coming back out from the ABI boundary.
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unsafe fn from_abi(js: Self::Abi) -> Self

Recover a Self from Self::Abi. Read more
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impl IntoWasmAbi for StoneKillDropSettings

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type Abi = <JsType as IntoWasmAbi>::Abi

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> Self::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl JsonSchema for StoneKillDropSettings

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fn schema_name() -> String

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn is_referenceable() -> bool

Whether JSON Schemas generated for this type should be re-used where possible using the $ref keyword. Read more
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impl OptionFromWasmAbi for StoneKillDropSettings
where Self: DeserializeOwned,

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fn is_none(js: &Self::Abi) -> bool

Tests whether the argument is a “none” instance. If so it will be deserialized as None, and otherwise it will be passed to FromWasmAbi.
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impl OptionIntoWasmAbi for StoneKillDropSettings

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fn none() -> Self::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl RefFromWasmAbi for StoneKillDropSettings
where Self: DeserializeOwned,

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type Abi = <JsType as RefFromWasmAbi>::Abi

The Wasm ABI type references to Self are recovered from.
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type Anchor = SelfOwner<StoneKillDropSettings>

The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don’t persist beyond one function call, and so that they remain anonymous.
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unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor

Recover a Self::Anchor from Self::Abi. Read more
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impl Serialize for StoneKillDropSettings

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Tsify for StoneKillDropSettings

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const DECL: &'static str = "/**\n * Where Trigger/Effect stones come from: **enemy kills**.\n *\n * They used to ride the item-chest open, which was marked temporary for a\n * reason \u{2014} it tied the stone faucet to a purchased channel, so a whale opening\n * ~26k chests a day drew two orders of magnitude more stones than a player who\n * fought for them. The acquisition pass moved the faucet onto the kill path,\n * where the cores currency and the law copies already live, and scaled the\n * chance up for the rarer event (see `stones_settings/_data.yaml`).\n *\n * Like every other per-kill payout the roll is scaled by the dead mob\\\'s\n * `wave_share`, so an inflated wave does not inflate the faucet.\n */\nexport interface StoneKillDropSettings {\n chance: number;\n trigger_share: number;\n}"

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const SERIALIZATION_CONFIG: SerializationConfig

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type JsType = JsType

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fn into_js(&self) -> Result<Self::JsType, Error>
where Self: Serialize,

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fn from_js<T>(js: T) -> Result<Self, Error>
where T: Into<JsValue>, Self: DeserializeOwned,

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impl VectorFromWasmAbi for StoneKillDropSettings
where Self: DeserializeOwned,

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type Abi = <JsType as VectorFromWasmAbi>::Abi

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unsafe fn vector_from_abi(js: Self::Abi) -> Box<[Self]>

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impl VectorIntoWasmAbi for StoneKillDropSettings

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type Abi = <JsType as VectorIntoWasmAbi>::Abi

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fn vector_into_abi(vector: Box<[Self]>) -> Self::Abi

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impl WasmDescribe for StoneKillDropSettings

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impl WasmDescribeVector for StoneKillDropSettings

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impl Copy for StoneKillDropSettings

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