The fixture’s stand-in for a shipped top-1 weekly rating bundle: currency +
HALFWAY_BELL_ARTIFACT_ID, claimed all at once. Appended LAST so every
index-based bundle test keeps pointing at the bundle it used to.
Chapter the Law column is scheduled at IN TESTS: open from the start, like
the Aspect column, so a right-column test does not have to fake progression.
The shipped schedule is in artifacts_settings/_data.yaml.
Multi-target swing: one cast, one real swing per living enemy, all on the
cast’s own tick. SkillMinTargets counts targets within a single cast, so
it is only reachable from an ability like this one.
A Basic Attack that really swings — mechanics::fight::attack, not a flat
Damage event. Needed because every other fixture ability short-circuits
the damage primitives, so nothing armed for “the next attack” was ever
observed being spent.
Fixed power both swinging fixtures attack with, so a test can compare a
run with a law against a run without one and attribute the whole difference
to the law.
Ability-stone catalog for tests: one support per operation family, each with
an op set narrow enough that a test can address it unambiguously, so every
branch of the modifier fold and of the shape expansion has a fixture to
drive it. The shipped 20-support catalog lives in the storage YAML; its
numbers are checked against the deployed config in
tests/test_support_stone_catalog.rs.