pub struct AbilityStoneDrop {
pub stone_id: AbilityStoneId,
pub copies: i64,
pub is_new: bool,
}Expand description
One granted stone copy, for the client drop popup and quest progression.
Fields§
§stone_id: AbilityStoneId§copies: i64Copies granted by this drop.
is_new: boolThe player owned no copy of this stone before the drop.
Trait Implementations§
Source§impl Clone for AbilityStoneDrop
impl Clone for AbilityStoneDrop
Source§fn clone(&self) -> AbilityStoneDrop
fn clone(&self) -> AbilityStoneDrop
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AbilityStoneDrop
impl Debug for AbilityStoneDrop
Source§impl<'de> Deserialize<'de> for AbilityStoneDrop
impl<'de> Deserialize<'de> for AbilityStoneDrop
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for AbilityStoneDrop
impl JsonSchema for AbilityStoneDrop
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl PartialEq for AbilityStoneDrop
impl PartialEq for AbilityStoneDrop
Source§impl Serialize for AbilityStoneDrop
impl Serialize for AbilityStoneDrop
Source§impl Tsify for AbilityStoneDrop
impl Tsify for AbilityStoneDrop
const DECL: &'static str = "/**\n * One granted stone copy, for the client drop popup and quest progression.\n */\nexport interface AbilityStoneDrop {\n stone_id: AbilityStoneId;\n /**\n * Copies granted by this drop.\n */\n copies: number;\n /**\n * The player owned no copy of this stone before the drop.\n */\n is_new: boolean;\n}"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
impl Eq for AbilityStoneDrop
impl StructuralPartialEq for AbilityStoneDrop
Auto Trait Implementations§
impl Freeze for AbilityStoneDrop
impl RefUnwindSafe for AbilityStoneDrop
impl Send for AbilityStoneDrop
impl Sync for AbilityStoneDrop
impl Unpin for AbilityStoneDrop
impl UnwindSafe for AbilityStoneDrop
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more