pub fn loop_task_boss_win<const N: i64>(
ctx: &ConditionalProgressCtx<'_>,
) -> Result<i64>Expand description
Loop-task-guarded boss win (CompleteAllLoopTasks force-completes to N).
pub fn loop_task_boss_win<const N: i64>(
ctx: &ConditionalProgressCtx<'_>,
) -> Result<i64>Loop-task-guarded boss win (CompleteAllLoopTasks force-completes to N).