Re-exports§
pub use behaviors::BehaviorRegistry;
Modules§
- attributes
- behaviors
- The name-addressed registry of native behavior functions — every config script slot dispatches to a function registered here.
- bundles
- cases
- entities
- event
- fight
- Deterministic, bounded fight simulation engine.
- gacha
- game_
config_ helpers - logic
- mechanics
- modules).
- net
- party
- quests
- state
Structs§
- Conditional
Progress - Event
Handle Result - Event
Meta - Deterministic metadata for the current event execution.
- Event
Timestamped - Pure
Event Handler - DB-free handler over the pure game logic. Routes every event to
OverlordLogic; used by tests and simulations through the synchronousSystem::run. - Seed
- System
Config