Modules§
- abilities
- artifacts
- Artifacts — collection handlers, acquisition, and the two Aspect rules that do not ride on a trigger fire.
- auto_
chest - bundles
- chapters_
management - cheats
- combat_
facts - One vocabulary for what a dispatched combat event established.
- fighting
- gifts
- handler
- items
- laws
- Laws v0.2 — the combat runtime of
condition → effect + Resonance. - offers
- pet_
facets - Pet Facets / Team Die v0 — the combat runtime.
- pets
- quests
- ratings
- referrals
- stones
- Trigger/Effect Stones — inventory handlers and the combat runtime.
- talents
- vassals