pub fn reach_level<const T: i64>(
ctx: &ConditionalProgressCtx<'_>,
) -> Result<i64>Expand description
event.level >= T ? 1 : 0 (no loop-task guard).
pub fn reach_level<const T: i64>(
ctx: &ConditionalProgressCtx<'_>,
) -> Result<i64>event.level >= T ? 1 : 0 (no loop-task guard).