Function combatant_flip_threshold

Source
pub fn combatant_flip_threshold(
    state: &OverlordState,
    entity_id: EntityId,
    game_config: &GameConfig,
) -> f64
Expand description

The flip bar combatant entity_id plays against: ART-03 Halfway Bell lowers it for the combatant WEARING the bell, resolved from that combatant’s own artifacts. A combatant with no CharacterState plays at the configured threshold.