Constant HOT_TICK_MAX_PCT

Source
pub const HOT_TICK_MAX_PCT: f64 = 0.25;
Expand description

Per-tick caps for HoT/DoT effects, as a fraction of max HP — safety so a mis-tuned ability effect can’t out-heal all damage (HoT) or one-shot (DoT). Generous (these are ability-derived, already bounded by ability balance); the cap only catches pathological values. Seed; sim-calibrated.