pub const MIN_STAT_MOD_MULT: f64 = 0.05;Expand description
Floor on a stat’s .mod multiplier in get_entity_stat, so a stacking
.mod debuff (e.g. weakness on attack, protection on received_damage)
can’t drive a stat to ≤0 (zero-damage / unkillable). 0.05 ⇒ ≤95% debuff.
Only bites at mod ≤ −9500; no-mod / buff stats are unaffected.