pub fn build_law_bridge_charges(
config: &GameConfig,
cores: &CoresState,
mods: &LawColumnMods,
) -> LawBridgeChargesExpand description
Builds the live bridge charges from the character’s bridges. A bridge is live only when BOTH of its laws are slotted — an unslotted law is not on a core, so it can neither fill a charge nor receive one.
The capacity and the amplification ceiling this combatant plays against are baked in here, once: the Bridge Law socket moves both per player, and every later read (resonance banking, amplification, the passive strip-and-refold) takes them off the charges rather than off config.