pub fn later_wave_entrance_floor_ticks(
config: &GameConfig,
fight: &ActiveFight,
) -> u64Expand description
Entrance floor shared by the live slot scheduler and the balance mini-sim. Stationary dungeons have no artificial formation wait.
pub fn later_wave_entrance_floor_ticks(
config: &GameConfig,
fight: &ActiveFight,
) -> u64Entrance floor shared by the live slot scheduler and the balance mini-sim. Stationary dungeons have no artificial formation wait.