Expand description
Native Rust fight_context module — now a no-op placeholder.
random/result/fight plus a content shim into the fight scripts.
deleted from super::fight. The fight scripts no longer go through a
drive the typed fight primitives (attack, try_cast, …)
directly through a super::fight::NativeSink, so there is nothing left for
this module to construct.
The module is kept (empty) only so the pub mod fight_context; in
super still resolves while the surrounding register_mechanics
wiring is being torn down. It registers no functions and has no callers in
native code.