Constant CAST_RUN_TICK

Source
pub const CAST_RUN_TICK: &str = "stone.m.crun_t";
Expand description

TR-R04 Wide Cast counts how many targets one original Skill reached.

A multi-target cast arrives as one CastAbility per target, all inside the cast’s own animation window, so “reached N targets” is “the N-th event of the same Skill inside CAST_RUN_WINDOW_TICKS”: CAST_RUN_TICK is when the run opened, CAST_RUN_SLOT which Skill it is, CAST_RUN_COUNT how many events have arrived.