Struct ArtifactsSettings

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pub struct ArtifactsSettings {
    pub unlock_chapter: i64,
    pub starter_artifact_id: ArtifactTemplateId,
    pub max_artifact_level: i64,
    pub upgrade_ladder: Vec<ArtifactUpgradeStep>,
    pub socket_unlocks: Vec<ArtifactSocketUnlock>,
    pub max_stone_level: i64,
    pub stone_upgrade_ladder: Vec<ArtifactUpgradeStep>,
    pub halfway_bell_threshold_share: f64,
    pub thin_mirror_share: f64,
    pub stone_drop: ArtifactStoneDropSettings,
}
Expand description

All artifact tunables.

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§unlock_chapter: i64

Chapter at which the artifact navigation vertical becomes visible.

UI only — it gates NOTHING about ownership. Since the acquisition pass there is no per-template chapter gate at all: the starter is granted at character creation, and every other artifact is a bundle reward (today, the top-1 weekly rating bundles).

§starter_artifact_id: ArtifactTemplateId

The guaranteed freebie. It exists so the stone system does not depend on a rare drop, so it must always resolve to a real catalog entry — GameConfig::validate_artifacts checks that.

§max_artifact_level: i64§upgrade_ladder: Vec<ArtifactUpgradeStep>§socket_unlocks: Vec<ArtifactSocketUnlock>§max_stone_level: i64§stone_upgrade_ladder: Vec<ArtifactUpgradeStep>§halfway_bell_threshold_share: f64

ART-03 Halfway Bell’s only number, and deliberately a share rather than an absolute threshold: FlipSettings::progress_threshold is a balance knob that moves (the stones vertical rescales it), and a hard number here would silently stop meaning “halfway” the moment it did.

§thin_mirror_share: f64

ART-02 Thin Mirror’s only number: the share of Law Power a hidden law woken by the World Law applies its effect at.

§stone_drop: ArtifactStoneDropSettings

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impl ArtifactsSettings

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pub fn is_socket_unlocked( &self, socket: ArtifactSocketSlot, chapter_level: i64, ) -> bool

Whether socket is open at chapter_level. An unscheduled socket never opens; GameConfig::validate_artifacts requires all six to be scheduled, so this is a safety net rather than a reachable state.

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pub fn flip_threshold_share(&self, law: Option<ArtifactWorldLaw>) -> f64

The share of the configured flip threshold law moves the bar to.

1.0 for every law but ART-03, so the caller never has to know which law is which — and a nonsense configured share reads as “no change” rather than as an instant or unreachable flip.

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pub fn thin_mirror_share(&self, law: Option<ArtifactWorldLaw>) -> f64

The share of Law Power hidden laws run at under ART-02 Thin Mirror, or 0.0 for every other worn artifact (and for nothing worn).

A nonsense configured share reads as “no wake” rather than as a free full-strength second build — the conservative direction, since this rule switches on half the build.

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pub fn upgrade_copies_required(&self, target_level: i64) -> Option<i64>

Raw copies needed to take an artifact to target_level. None means the ladder has no such rung — at the cap, or a config gap that validation rules out at load time.

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pub fn stone_upgrade_copies_required(&self, target_level: i64) -> Option<i64>

Same, for an artifact stone.

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pub fn earliest_unlock_of(&self, column: ArtifactSocketColumn) -> Option<i64>

The unlock chapter of the first socket of column, used by validation and by tests to state the “left column first” rule without repeating the slot list.

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impl Clone for ArtifactsSettings

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fn clone(&self) -> ArtifactsSettings

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ArtifactsSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ArtifactsSettings

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<ArtifactsSettings> for JsValue

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fn from(value: ArtifactsSettings) -> Self

Converts to this type from the input type.
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impl FromWasmAbi for ArtifactsSettings
where Self: DeserializeOwned,

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type Abi = <JsType as FromWasmAbi>::Abi

The Wasm ABI type that this converts from when coming back out from the ABI boundary.
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unsafe fn from_abi(js: Self::Abi) -> Self

Recover a Self from Self::Abi. Read more
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impl IntoWasmAbi for ArtifactsSettings

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type Abi = <JsType as IntoWasmAbi>::Abi

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> Self::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl JsonSchema for ArtifactsSettings

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fn schema_name() -> String

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn is_referenceable() -> bool

Whether JSON Schemas generated for this type should be re-used where possible using the $ref keyword. Read more
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impl OptionFromWasmAbi for ArtifactsSettings
where Self: DeserializeOwned,

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fn is_none(js: &Self::Abi) -> bool

Tests whether the argument is a “none” instance. If so it will be deserialized as None, and otherwise it will be passed to FromWasmAbi.
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impl OptionIntoWasmAbi for ArtifactsSettings

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fn none() -> Self::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl RefFromWasmAbi for ArtifactsSettings
where Self: DeserializeOwned,

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type Abi = <JsType as RefFromWasmAbi>::Abi

The Wasm ABI type references to Self are recovered from.
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type Anchor = SelfOwner<ArtifactsSettings>

The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don’t persist beyond one function call, and so that they remain anonymous.
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unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor

Recover a Self::Anchor from Self::Abi. Read more
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impl Serialize for ArtifactsSettings

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Tsify for ArtifactsSettings

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const DECL: &'static str = "/**\n * All artifact tunables.\n */\nexport interface ArtifactsSettings {\n /**\n * Chapter at which the artifact navigation vertical becomes visible.\n *\n * UI only \u{2014} it gates NOTHING about ownership. Since the acquisition pass\n * there is no per-template chapter gate at all: the starter is granted at\n * character creation, and every other artifact is a bundle reward (today,\n * the top-1 weekly rating bundles).\n */\n unlock_chapter: number;\n /**\n * The guaranteed freebie. It exists so the stone system does not depend on\n * a rare drop, so it must always resolve to a real catalog entry \u{2014}\n * `GameConfig::validate_artifacts` checks that.\n */\n starter_artifact_id: ArtifactTemplateId;\n max_artifact_level: number;\n upgrade_ladder: ArtifactUpgradeStep[];\n socket_unlocks: ArtifactSocketUnlock[];\n max_stone_level: number;\n stone_upgrade_ladder: ArtifactUpgradeStep[];\n /**\n * `ART-03 Halfway Bell`\\\'s only number, and deliberately a **share** rather\n * than an absolute threshold: `FlipSettings::progress_threshold` is a\n * balance knob that moves (the stones vertical rescales it), and a hard\n * number here would silently stop meaning \\\"halfway\\\" the moment it did.\n */\n halfway_bell_threshold_share: number;\n /**\n * `ART-02 Thin Mirror`\\\'s only number: the share of Law Power a hidden law\n * woken by the World Law applies its effect at.\n */\n thin_mirror_share: number;\n stone_drop: ArtifactStoneDropSettings;\n}"

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const SERIALIZATION_CONFIG: SerializationConfig

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type JsType = JsType

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fn into_js(&self) -> Result<Self::JsType, Error>
where Self: Serialize,

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fn from_js<T>(js: T) -> Result<Self, Error>
where T: Into<JsValue>, Self: DeserializeOwned,

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impl VectorFromWasmAbi for ArtifactsSettings
where Self: DeserializeOwned,

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type Abi = <JsType as VectorFromWasmAbi>::Abi

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unsafe fn vector_from_abi(js: Self::Abi) -> Box<[Self]>

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impl VectorIntoWasmAbi for ArtifactsSettings

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type Abi = <JsType as VectorIntoWasmAbi>::Abi

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fn vector_into_abi(vector: Box<[Self]>) -> Self::Abi

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impl WasmDescribe for ArtifactsSettings

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impl WasmDescribeVector for ArtifactsSettings

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