pub struct WinBackNotification {
pub delay_minutes: NonZeroU64,
pub text: LocalNotificationText,
}Expand description
One rung of the win-back ladder. The whole ladder is scheduled when the player leaves and cancelled wholesale when the game is opened again.
Fields§
§delay_minutes: NonZeroU64Minutes rather than hours so a tester can set a two-minute rung and verify delivery on a device without waiting a day.
text: LocalNotificationTextTrait Implementations§
Source§impl Clone for WinBackNotification
impl Clone for WinBackNotification
Source§fn clone(&self) -> WinBackNotification
fn clone(&self) -> WinBackNotification
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WinBackNotification
impl Debug for WinBackNotification
Source§impl<'de> Deserialize<'de> for WinBackNotification
impl<'de> Deserialize<'de> for WinBackNotification
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for WinBackNotification
impl JsonSchema for WinBackNotification
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl Serialize for WinBackNotification
impl Serialize for WinBackNotification
Source§impl Tsify for WinBackNotification
impl Tsify for WinBackNotification
const DECL: &'static str = "/**\n * One rung of the win-back ladder. The whole ladder is scheduled when the\n * player leaves and cancelled wholesale when the game is opened again.\n */\nexport interface WinBackNotification {\n /**\n * Minutes rather than hours so a tester can set a two-minute rung and\n * verify delivery on a device without waiting a day.\n */\n delay_minutes: NonZeroU64;\n text: LocalNotificationText;\n}"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
Auto Trait Implementations§
impl Freeze for WinBackNotification
impl RefUnwindSafe for WinBackNotification
impl Send for WinBackNotification
impl Sync for WinBackNotification
impl Unpin for WinBackNotification
impl UnwindSafe for WinBackNotification
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more