Function combatant_character_state_of

Source
pub fn combatant_character_state_of(
    state: &OverlordState,
    entity_id: EntityId,
) -> Option<&CharacterState>
Expand description

combatant_character_state reading straight off one &OverlordState. Use where no mutable borrow of the state is alive; hooks that interleave mutable fight borrows call the field-split variant instead.