pub fn stamp_gauge_hp_shares(entities: &mut [Entity])Expand description
BAL-026: stamps each initial combatant’s gauge_hp_share — its share of
its own team’s max-HP budget at this roster snapshot. The outgoing damage
gauge multiplies by the VICTIM’s share, so removing a whole roster is worth
the same gauge whatever its size. Deaths never re-normalize the stamped
denominator, and summons are skipped (gauge_hp_share() reads them as 0).
Wave mobs are stamped by mechanics::fight::spawn_wave instead — this
covers the roster built directly at fight start.