Struct EntityMetrics

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pub struct EntityMetrics {
Show 21 fields pub entity_id: EntityId, pub team: EntityTeam, pub sampled_ticks: u64, pub idle_in_contact_ticks: u64, pub body_busy_ticks: u64, pub whiffs: u64, pub hits_while_casting: u64, pub idle_share_pct: f64, pub body_busy_share_pct: f64, pub max_window_idle_share_pct: Option<f64>, pub is_boss: bool, pub stunned_ticks: u64, pub stun_share_pct: f64, pub damage_dealt: u64, pub casts_started: u64, pub casts_completed: u64, pub casts_cancelled: u64, pub stuns_applied: u64, pub min_hp_fraction: Option<f64>, pub healing_received: u64, pub overheal: u64,
}
Expand description

Per-entity summary line.

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§entity_id: EntityId§team: EntityTeam§sampled_ticks: u64§idle_in_contact_ticks: u64§body_busy_ticks: u64§whiffs: u64§hits_while_casting: u64§idle_share_pct: f64§body_busy_share_pct: f64§max_window_idle_share_pct: Option<f64>§is_boss: bool

A2-BAL-001. sampled_ticks is the entity’s lifetime F in game ticks; stunned_ticks is S_actual in the same unit, so stun_share_pct is 100 × S_actual / F directly.

§stunned_ticks: u64§stun_share_pct: f64§damage_dealt: u64§casts_started: u64§casts_completed: u64§casts_cancelled: u64

Started but never completed — the casts the stun ate. Saturating: a cast still in flight when the fight ends would otherwise underflow.

§stuns_applied: u64§min_hp_fraction: Option<f64>

A2-BAL-002 §2.5. None if the entity was never sampled alive.

§healing_received: u64§overheal: u64

Trait Implementations§

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impl Clone for EntityMetrics

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fn clone(&self) -> EntityMetrics

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EntityMetrics

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for EntityMetrics

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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