Constants§
- POWER_
JITTER_ HALF - Half-width of the per-item power jitter band, in raw combat-power units.
Each rolled item gets a uniform integer draw from
[-POWER_JITTER_HALF, +POWER_JITTER_HALF]using the session-seeded RNG already in scope, so:
[-POWER_JITTER_HALF, +POWER_JITTER_HALF] using the session-seeded RNG already in scope, so: