pub fn add_entity_stat_mod(
sink: &mut dyn FightSink,
entity: &Entity,
stat: &str,
value: i64,
) -> Result<(), Error>Expand description
Native: ctx.add_entity_stat_mod(entity, stat, value) — push an
IncrAttribute on "{stat}.mod" by value. Mirrors the engine’s
add_entity_stat_mod (which lowers to add_entity_attr(entity, "{stat}.mod", value)); used by the native effect-callback dispatcher to replicate the