pub fn init_fight(
sink: &mut dyn FightSink,
lookups: &ContentLookups,
fight: &ActiveFight,
state: &OverlordState,
fight_template_id: Uuid,
) -> Result<(), Error>Expand description
Native: emit the per-entity init events for a fight (regen effect, low-chapter
effect, party power adjustment, dungeon/boss talent attack mods). No RNG, no
effect callbacks. fight supplies player/party ids + the entity roster +
party_adjusted_power; reads talent levels / chapter from state.