pub fn band_targets<'a>(
fight: &'a ActiveFight,
caster: &Entity,
max_targets: Option<i64>,
) -> Vec<&'a Entity>Expand description
§1 AoE cap: the band-eligible enemies of a forward 3-cell cone (caster_x < x ≤ caster_x+3), capped to the first max_targets in the deterministic
fight.entities iteration order (None ⇒ unlimited, legacy behaviour). No
RNG, no sorting. Shared by cone_strike / Rewind / War Cry / Holy Nova so
the cap is byte-identical everywhere.