pub fn multi_projectile(ctx: &CastAbilityCtx<'_>) -> Result<Vec<OverlordEvent>>Expand description
019589e6-... — on_cast + launch ability_info.projectiles projectiles,
each delayed i * 150.
pub fn multi_projectile(ctx: &CastAbilityCtx<'_>) -> Result<Vec<OverlordEvent>>019589e6-... — on_cast + launch ability_info.projectiles projectiles,
each delayed i * 150.