Function damage_target_5

Source
pub fn damage_target_5(
    ctx: &CastProjectileCtx<'_>,
) -> Result<Vec<OverlordEvent>>
Expand description

Port of the test projectile script Result.push(OverlordEventDamage(TargetEntity.id, unsigned(5), CustomEventData())); — raw 5 damage to the target. RNG-free; used by test_fighting_abilities.