pub fn milestone_level<const N: i64>(
ctx: &AdditionalQuestsCtx<'_>,
) -> Result<Vec<OverlordEvent>>Expand description
Pattern 4: SetCustomValue("loop_tasks.last_milestone.level", N) + advance.
pub fn milestone_level<const N: i64>(
ctx: &AdditionalQuestsCtx<'_>,
) -> Result<Vec<OverlordEvent>>Pattern 4: SetCustomValue("loop_tasks.last_milestone.level", N) + advance.