Function create_player_entity

Source
pub fn create_player_entity(
    character_state: &CharacterState,
    flip_state: FlipState,
    entity_id: Uuid,
    game_config: &GameConfig,
) -> Result<Entity>
Expand description

Leader-pet combat payload of one combatant: the pet to render beside it, its charge-driven ult state, and the ult entry for the entity’s ability list.