pub struct OverlordEventPlayerNewArtifacts {
pub artifacts: Vec<ArtifactTemplateId>,
pub artifact_stones: Vec<ArtifactStoneTemplateId>,
}Fields§
§artifacts: Vec<ArtifactTemplateId>§artifact_stones: Vec<ArtifactStoneTemplateId>Trait Implementations§
Source§impl Clone for OverlordEventPlayerNewArtifacts
impl Clone for OverlordEventPlayerNewArtifacts
Source§fn clone(&self) -> OverlordEventPlayerNewArtifacts
fn clone(&self) -> OverlordEventPlayerNewArtifacts
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl EventStruct<OverlordEvent> for OverlordEventPlayerNewArtifacts
impl EventStruct<OverlordEvent> for OverlordEventPlayerNewArtifacts
fn from_enum(e: OverlordEvent) -> Self
fn to_enum(self) -> OverlordEvent
Source§impl PartialEq for OverlordEventPlayerNewArtifacts
impl PartialEq for OverlordEventPlayerNewArtifacts
Source§fn eq(&self, other: &OverlordEventPlayerNewArtifacts) -> bool
fn eq(&self, other: &OverlordEventPlayerNewArtifacts) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for OverlordEventPlayerNewArtifacts
impl StructuralPartialEq for OverlordEventPlayerNewArtifacts
Auto Trait Implementations§
impl Freeze for OverlordEventPlayerNewArtifacts
impl RefUnwindSafe for OverlordEventPlayerNewArtifacts
impl Send for OverlordEventPlayerNewArtifacts
impl Sync for OverlordEventPlayerNewArtifacts
impl Unpin for OverlordEventPlayerNewArtifacts
impl UnwindSafe for OverlordEventPlayerNewArtifacts
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more