Struct LawRuleInstance

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pub struct LawRuleInstance {
    pub rule: ArtifactStoneRule,
    pub magnitude: f64,
    pub secondary_magnitude: f64,
    pub rule_param: i64,
    pub target: Option<LawTemplateId>,
}
Expand description

One socketed Law-column stone, flattened to the numbers its rule needs.

Flattened for the same reason as [crate::logic::artifacts::AspectRuleInstance]: the callers read this before mutating the fight, and an owned Copy value keeps the config borrow from outliving the read.

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§rule: ArtifactStoneRule§magnitude: f64

The rule’s magnitude at the stone’s current level, in percent.

§secondary_magnitude: f64

The rule’s second percentage. Never scaled by level.

§rule_param: i64

The rule’s own parameter (extra bridges for BL-01). Never scaled.

§target: Option<LawTemplateId>

The law the player pointed this stone at. Always Some for a rule that ArtifactStoneRule::needs_law_target — a stone with no choice is dropped at read time, so no rule site has to check.

Trait Implementations§

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impl Clone for LawRuleInstance

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fn clone(&self) -> LawRuleInstance

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LawRuleInstance

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LawRuleInstance

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fn eq(&self, other: &LawRuleInstance) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for LawRuleInstance

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impl StructuralPartialEq for LawRuleInstance

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impl<T> Any for T
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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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