pub fn remove_entity_effect(
sink: &mut dyn FightSink,
lookups: &ContentLookups,
effects: &mut dyn EffectCb,
target: &Entity,
effect_code: &str,
) -> Result<(), Error>Expand description
Native: remove all stacks of effect_code from target, dispatching the
effect’s on_change reaction with (new_stacks=0, old_stacks=current).