pub fn stat_throw_scaled(
random: &GameRng,
lookups: &ContentLookups,
entity: &Entity,
stat_code: &str,
bonus: f64,
scale: f64,
) -> boolExpand description
stat_throw with the success probability multiplied by scale —
the sigmoid-steepening experiments dial down binary per-hit RNG (crit)
without touching entity stats. scale = 1.0 is byte-identical to the
unscaled throw (same single RNG draw for any positive stat).