Struct SupportAttackCtx

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pub struct SupportAttackCtx<'a> {
    pub rng: &'a GameRng,
    pub lookups: &'a ContentLookups,
    pub fight: &'a ActiveFight,
    pub player_id: Uuid,
    pub caster: &'a Entity,
    pub mods: &'a AbilityStoneMods,
    pub source: CombatSource,
}
Expand description

Everything the attack seam needs to expand one ability hit into the shape the socketed supports describe.

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§rng: &'a GameRng§lookups: &'a ContentLookups§fight: &'a ActiveFight§player_id: Uuid§caster: &'a Entity§mods: &'a AbilityStoneMods§source: CombatSource

Breakdown attribution of the PRIMARY hit. Shape copies and the Leech heal are attributed to its derived form (CombatSource::derived) — a support’s extra hits are a support’s output, not a second cast of the skill.

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impl<'a> Freeze for SupportAttackCtx<'a>

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impl<'a> RefUnwindSafe for SupportAttackCtx<'a>

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impl<'a> Send for SupportAttackCtx<'a>

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impl<'a> Sync for SupportAttackCtx<'a>

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impl<'a> Unpin for SupportAttackCtx<'a>

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impl<'a> UnwindSafe for SupportAttackCtx<'a>

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